XSI ICE Strange Attractor Node

My first C++ ICE node. A simple strange attractor node that generates a pointPosition array based on the strange attractor formula and its attributes.

attractor_gui

NUKE Relighting Nodes

This is my first experience with the NUKE API. Simply three nodes for Diffuse, Specular and Rim relighting.

nuke_relight_post_2

LAFOUREX RIB Exporter

Just a quick overview of the LAFOURMI inhouse RIBExporter I wrote some time ago. It was used in production before Arnold and SItoA changed the game.

lafourex

XSI ICE Strand Subdivider

Custom ICE node to subdivide strands with catmull-clark algorithm. Attributes are edgeRatio and subdivision.

ice_strandSubD_01

ICE Strand to Geometry

One of the first operators I wrote for XSI. This simply takes ICE strands and creates polygon geometry from them.

strand_geo_screen_01